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Documentation

CodeWisp start screen with the central prompt box
Welcome to CodeWisp. This guide walks you through the complete creation loop in the editor, from your first prompt to a polished, shareable game. It is intended to be read from start to finish the first time you build something, and it sets expectations for what you should see on screen at each step.
The screenshots below come from a real session that builds a 3D RPG set in a cozy fantasy village from a single prompt. CodeWisp produces 3D games in addition to 2D.

What the CodeWisp editor is for

CodeWisp turns a written description into a playable game. You describe what you want, CodeWisp builds it, you play it, and then you continue refining it in plain language until it meets your expectations. No coding is required.
The editor is built around one simple loop:
Prompt, Preview, Play, Refine, repeat.
You will spend most of your time in three places:
  • The prompt and chat panel (left), where you describe what to build or change.
  • The Preview window (right), where your game runs so you can play it immediately.
  • The toolbar (top), where you switch between Preview, Code, and Assets, and where you export, publish, and manage versions.
Everything in this guide follows that loop, in greater detail

1. How to start a simple prototype
2. How to write an initial prompt
3. How to test the first result
4. How to identify what needs to improve
5. How to iterate through additional prompts
6. From rough prototype to a finished game